By Team Edtoolkits · Developer
Draw walls and mud on a grid and watch breadth-first search, Dijkstra, A* and greedy best-first find a path, with cells explored and path cost compared.
Use the guide alongside the working tool.
Open Pathfinding Visualizer →Pick the exam and document
Choose a map and an algorithm.
Frame and clean up
Draw walls or mud, or erase them, then press Run.
Create and check
Compare cells explored and path cost for all four algorithms.
Privacy and limits
Runs entirely in your browser.
Ready to apply this workflow?
Try Pathfinding Visualizer →Explore a related workflow
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Keep your original files and review the result. Found unclear instructions? Contact Team Edtoolkits.